Morphing

As part of the main mechanic for this game, the character needs to be able to morph as a response. This leaves me with a bit of a dilemma.

Do I keep things as simple as possible and just do the classic pill shape for a character mockup and experiment with that from the get go and run the risk of ending with a solution that can’t be transfered to a character? Or do I put the game itself on hold and get into learning Blender and creating a low poly simple bipedal figure with a rig and THEN experiment on morphing that to another?

The thesis writing is almost done, with the deadline for hand-in in a few days, and I will then be able to dedicate the next month or so to whichever direction I chose to explore first. As always the myriad of choices is the worst part.

I do hope to be able to show you some of my ideas in images soon. This blog could use some more of those.

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Board game creation

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A bit about the early part of this journey.